Expl0ring Technol0gy
Wednesday, January 14, 2015
Scratch: Underwater Adventure
I began the layout of my game by first drawing the background. This allowed me to visualize my game much better. One problem that I had was changing levels. I solved this problem by creating a sprite as the finish line so that it could have its own controls. I tested my game by playing it and seeing what worked and what did not. In the end my game ended up as I intended but I did encounter a number of problems while making it. I am very proud that my game looks like a real computer game and how I was able to solve problems. Link To My Game!
Scratch: Planning My Game
I am planning to do a maze. It will be underwater theme so I will use a fish sprite for the character. The background will be blue for the water with green blocks for seaweed. The goal is to move from start to finish and avoid the angry fish. When you reach the finish you go to the next level and the difficult will progress. I will have three levels.
Friday, January 9, 2015
Thursday, January 8, 2015
Scratch: Viewing other Alphabet Games
Khaleia's game was similar to my game. When the letter key was clicked the letter changed into an object and said what the letter stands for. For example "a is for apple". My game was just like this except I programmed the letters to change when the sprite was clicked not when the key was pressed.
Kara's game was also similar to mine and Khaleia's. When the key was clicked the letter would change into an animal and say what the letter stands for. Kara's game was different then mine because her letters moved and were not just lined up in a row but were in an interesting pattern.
Kara's game was also similar to mine and Khaleia's. When the key was clicked the letter would change into an animal and say what the letter stands for. Kara's game was different then mine because her letters moved and were not just lined up in a row but were in an interesting pattern.
Wednesday, January 7, 2015
Tuesday, January 6, 2015
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